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Drugs
BABYLON by IRON ANGEL
Cold Fish by Night Flyer
'Fraidy Cat by Night Flyer
RAZOR by IRON
ANGEL
Smash Lite by Ray
BABYLON by IRON ANGEL
Description: This is a new form of "truth serum." Babylon
("Babble On") is non addictive and puts the user (read as: target) in
a highly suggestive state with a feeling of relaxed euphoria. When questioned by
a person with Interrogation, the target often winds up spilling his guts in
short order. But it was found that the drug seemed to lower inhibitions and had
considerable aphrodisiac properties.
In common usage it is administered in a drink to the target by a member of the
appropriate gender and a recording device is started. Unfortunately, when the
target passes out then wakes up with violent tremors, he or she will have a good
idea as to what happened that night and perhaps why their wearing their
underwear on their heads.
TYPE: Hypnotic/Euphoric/Aphrodisiac
BENEFITS (depends on your perspective):
Hypnotic: 15
Aphrodisiac: 10
Euphoric: 5
SIDE EFFECTS:
Loss of Inhibition: -4
Sleepy: -4
Tremors: -2
DIFFICULTY: 20
DURATION: 1d6 x 10 minutes (medium)
STRENGTH: 5
FORM: Liquid
FINAL DIFFICULTY: 38
ILLEGALITY: Type B
COST: 290
Cold fish is a combat drug that
blocks out emotions, if someone is using another person as a shield, a person on
cold fish will shoot through the human shield to get to the target. because of
this it is only given to operatives who are going up against hardened criminals
who usually stop at nothing to get their demands met.
Drug Effects:
Attribute Increase: + 3 Cool
Pain Negation
Untimed Side Effects:
Slightly Physiologically Addictive
|
Drug Features:
None
Timed Side Effects:
Reduced Attribute: - 3 EMP
Reduced Awareness
|
Totals:
Strength: +3
Difficulty: 34
Duration: Medium
(1d6x10 minutes)
Legality: Type A Illegal
Drug Form: Paper Tab
Time to Effect: 1d10 min
Purchase Price: 340 |
for those that are smart enough to
know when to run, 'Fraidy Cat gives you the edge to get those feet a moving! the
muscles in the legs are given all the stimulants needed to improve you running
ability. unfortunatly as a side effect you are scared of almost everything, you
have to go to where you think you will be safest.
Drug Effects:
Attribute Increase: + 5
MA
Untimed Side Effects:
None |
Drug Features:
None
Timed Side Effects:
Cowardice
Hallucinations
Light Sensitivity
|
Totals:
Strength: +5
Difficulty: 24
Duration: Medium
(1d6x10 minutes)
Legality: Experimental
Drug Form: Derm/Slap Patch
Time to Effect: 10+2d10 sec
Purchase Price: 1200 |
RAZOR by IRON
ANGEL
"Some people take drugs to give
them that extra something, that special "edge" that makes them that
much better." This very descriptive phrase comes to us from Gary Astleford
(Ocelot) and is what Razor is all about.
RAZOR is a combat drug, but instead of turning
the user into a frenzied killing machine by upping the REF and lowering COOL and
EMP to dangerously low levels, Razor raises COOL as well as REF plus increases
visual acuity and increases endurance. It was originally designed by an Asian
crime syndicate to give to their "muscle". It worked wonderfully in
the field. The users did their jobs with complete unwavering confidence and
actually enjoyed it all. But when their soldiers came back they were still
violently aggressive and thought they should be the ones running the show.
After they were all killed the project was discontinued since the only way to
limit the aggressiveness and megalomania was to take Razor with other drugs
that cut its effectiveness. But that didn't stop them from marketing it to other
people and organizations (sometimes even their enemies).
It is rarely seen on the streets as the people with the formula and capability
to synthesize it want to keep it a secret (and off the Type A Illegal list).
Due to the difficulty in making this drug, only
the more powerful organizations and individuals will have access to it.
TYPE: Combat Drug/Mild Aphrodisiac
BENEFITS:
Attribute Increase (COOL, REF): 30
Enhanced Perception: 15
Increased Endurance: 10
Aphrodisiac: 10
SIDE EFFECTS:
Psychological Addiction (Mild): -8
Aggressive Behavior: -6
Loss of Inhibition: -4
Light Sensitivity: -2
DIFFICULTY: 45
DURATION: Medium (1d6 x 10 minutes)
STRENGTH: 2
FORM: Usually Paper Tab or Powdered
FINAL DIFFICULTY: 94
ILLEGALITY: Experimental
COST: 1865EB (cheap!)
Smash Lite by Ray
All the taste and effects of Smash, half the Calories!!!
Cost: $125 per 6 Pack
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