007to2020

Agent Building

The first thing to consider when building your Agent is to determine what rank he/she has obtained. The choices are "00", Agent, and Rookie, each will be described below. All agents will have the special ability of CHAMELEON, which was originally published in When Gravity Fails (pg.47).

Rookie:
Character Points: 65
Ability Rank Range: 1-5
Skill points: 40
Pick-up Skills: REF + INT

Agent:
Character Points: 75
Ability Rank Range: 4-8
Skill Points: 45
Pick-up Skills: REF+INT+10

"00"
Character Points: 80
Ability Rank Range: 7-10
Skill Points: 50
Pick-Up Skills: REF+INT+20

M.I.6 Skills:
CHAMELEON
Handgun
Human Perception
Shadow/Track
Resist Torture/Drugs
Education
Awareness/Notice
Athletics
Driving
Martial Arts

Recommended Pick-ups:
Disguise
Stealth
Demolitions
Elect. Security
Pick Lock
Social

Cyberware:
Most agents will be free of any visible cyberware, and will rely on hidden gadgets & superior training in order to fulfill missions. M.I.6 does have heavily armed / cybernetic troops waiting in the wing if needed.