Expanded Hit Location Chart |
||||||||||
Die Roll |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
1 |
Skull ² |
Chest |
3 Chest |
Chest |
Shoulder |
Shoulder |
¹ Groin |
¹ Groin |
¹ Groin |
¹ Groin |
2 |
Skull ² |
Chest |
Chest |
Chest |
Shoulder |
Shoulder |
Hip |
Hip |
Hip |
Hip |
3 |
Skull ² |
Chest |
Chest |
Chest |
Upper Arm |
Upper Arm |
Thigh |
Thigh |
Thigh |
Thigh |
4 |
R.Eye*º |
Chest |
Chest |
Chest |
Upper Arm |
Upper Arm |
Thigh |
Thigh |
Thigh |
Thigh |
5 |
L.Eye*º |
Chest |
Chest |
Chest |
Upper Arm |
Upper Arm |
Thigh |
Thigh |
Thigh |
Thigh |
6 |
Face* |
Stomach |
Stomach |
Stomach |
Elbow |
Elbow |
Thigh |
Thigh |
Thigh |
Thigh |
7 |
Face* |
Stomach |
Stomach |
Stomach |
Forearm |
Forearm |
Knee |
Knee |
Knee |
Knee |
8 |
Face* |
Stomach |
Stomach |
Stomach |
Forearm |
Forearm |
Shin |
Shin |
Shin |
Shin |
9 |
Neck |
Hip |
Hip |
Hip |
Forearm |
Forearm |
Shin |
Ankle |
Shin |
Ankle |
10 |
Neck |
Hip |
Hip |
Hip |
Hand |
Hand |
Foot |
Foot |
Foot |
Foot |
In Hand-to-Hand
combat roll a 1d10 for primary location, if Leg
is rolled, roll *1d6 for determining sub location
(roll a d10 if combatant is doing a kick)
All other combat roll a 1d10 for primary location
*Thanks to HOUND for the suggestion!
*if from the rear 1-8 will be the skull ²
if from the rear these
will hit the corresponding back area
3 This
chest shot, if it penetrates the armor affects a vital organ, double damage is
inflicted
º an eye shot may, or may not
blind a victim
(GMs discretion)
¹ if
hit in the groin, make a stun save at a -2 (yes, even women are
effected)
² Skull provides 1 sp of
protection