Combat Medic - Back in the last war, all that med training you had ment very little, until you were able to make it to your downed buddy, luckly, the gov't saw to it that you knew how to fire that rifle properly, and make it possible to retrieve the injured. Now that the war (that one at least) is over. you cant settle down long enough to finish your Doctorate, you MUST be where the action is.

Combat Medicine*
Human Perception
Awareness/Notice
Diagnose Illness
Education & General Knowledge
Athletics
Martial Arts or Brawling
Rifle or Pistol
Basic Tech
Pharmacuticals

*Combat Medicine - This specail ability has a dual role, it operates at half value with Awareness/Notice and initiative as well as Diagnose and Medicine, but only in combat situations (he is not a full fleged doctor, but some one to stabalize the victim before the "real" doc shows up i.e. paramedic)

Nomad Scout- Like the rangers of old, a scouts job is to find the safest route for his nomad family to take. The scout will go ahead, evaluate the terrain and population of an area. They will also go into the cities looking for food, medical, and general supplies.They will mostly use motocycles as they are the easiest to maneuver around on rough terrain.

Sneak
Motorcycle
Rifle or Pistol
Awareness / Notice
Hide / Evade
Stealth
Wilderness Survival
Athletics
Endurance
Human Perception


Pitfighter - One of the most popular bloodsports in the 2020 world is pit fighting. Using the underground network (pit fighting is illegal in most jurisdictions) fights are set up between 2 to 8 fighters at a time last one standing is declared the winner. Even though illegal, there are still rules that are followed, the fights are arranged by class of fighter, and you wont be thrown into a fight with a higher class unless requested by the fighter. Class one is light cyberware, maybe one cyberlimb no more. Class two is everything up to full borg, heavy nanotech, body plating, up to three cyberlimbs, etc. Class three is full conversion Borgs. When they are not fighting, Pitfighters double as bodyguards for their "agents".

Combat Sense
Intimidate
Martial Arts
Awareness/Notice
Athletics
Streetwise
Endurance
Handgun
Melee
Human Perception


NetTech - When you were growing up you didn't brag about the number of horses you had under the hood of your hotrod, you bragged about the MHz of your processor, the amount of RAM & how you tweaked your Computer to outperform anything in its class. The case to your computer was somewhere in the closet and you were always replacing cards to optimize the performance by another 1%. While doing this you also played around with programming and netrunning, but your love was the hardware running the software.

Crosswire*
Awareness / Notice
Programming
Electronics
Library Search
Basic Tech
Education
System Knowledge
Cyberdeck Design
Electronic Security

*Crosswire - Similar to "jury-rig", but only works with hardware related to computers. This skill also works as interface at half value.

Pay scale is the same as a Netrunner


Information Runner (Courier) Found on the streets of the Cyberpunk world these low-level fixers can be seen moving information from one location to another. Some are independent, but most work for various couriers services.

Streetdeal
Awareness Notice
Endurance
Melee
Human Perception
Persuasion/Fast Talk
Hide / Evade
Driving, Motorcycle or Bicycle
Brawling
Handgun or Melee


[NEW!!!] Extraction Specialist Some jobs require that a person be "rescued" whether they want to be rescued or not. That is where the Extraction Specialist comes into play. Their skills help them to infiltrate even the most fortified complexes and retrieve their target. While it is important that they get in, they must also remove the target, preferably in one piece. They are not quite as combat hardened as solos, but their training will allow them to maneuver around sight unseen.

Combat Sneak
Martial Arts
Awareness Notice
Melee
Handgun or SMG
First Aid
Electronic Security
Hide / Evade
Human Perception
Stealth


Vagabond - (Note: should be considered an NPC specialty) Many people in the Cyberpunk world could be considered vagabonds, poor, no home, having to beg for or scavenge up food. They seem to be everywhere, bus stops, airports, city parks, and street corners. They tug at your cold emotionless heart trying to get some money for their next bite of kibble.

Scrounge*
Awareness / Notice
Streetwise
Hide / Evade
Resist Disease (an offshoot of Resist Torture and Drugs, but is BODY based)
Brawling
Handgun
Endurance
Persuasion & Fast Talk
Pick Pocket

*Scrounge - This is the ability that allows one to live on the street without any real means of income (begging for money / food, digging through others' trash finding something of value). You may add this skill to awareness / notice in non combat situations as well as persuasion and fast talk (if some one is willing to stop and listen)At 2 you are the typical bum on the street, at 5 you know enough to get out of the rain and have made contacts, and at 8 you could be equated with Fred Sanford.(you have done well with your junk!)

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