The Gunslinger
(model 406)

Role: Gunslinger (Solo) Description:
Rep: 6 (at least in the park) One of the big draws to WestWorld is the chance to be apart of a gun fight at high noon, This unsavory character was created for just such an encounter. This is also the Character that the computer uses to get those that are disinterested "into" the world they are living in.

The 406 is a newer model equipped with the newest in sensory equipment. Infra-red optics, magnified vision, ultrasonic hearing and more allow the technicians to anticipate the moves of the guests and compensate, so the robot is neither too easy, nor too difficult to "kill", technicians will also use the sensors to ease up on any attack that may harm the guest.

Humanity: NA
STATS
INT 10 (via the central computer) MA 12
REF 8 BODY 12
TECH NA (treat as 10) EMP NA
COOL NA (treat as 10) ATTR 7
LUCK NA

 

SKILLS: SKILLS: Robotics:
Combat Sense 7 Awareness/Notice 10 Optics (in both eyes):
Image Enhancement, Low Lite, Infrared, Teleoptics

Audio (in both ears):
Amplified Hearing, Level Dampener

EndoSkeleton (body=12)
Reinforced Joints
All Armored areas under the dermal area is rated at 15 SP
The Dermal area is rated at 2 SP

Each limb is rated at 25/35 SDP
Main Torso is rated at 30/40 SDP
Head is rated at 25/35 SDP

Handgun 10 Brawling 5
Rifle 10 Ride Horse 10
Tracking 8 Weapons Tech 8
Melee 5 Intimidate 10

* all skills are listed at their Maximum Value, the computer/technicians may lower them if needed

Name Type Acc Conc Avail Damage #Sht ROF Rel Range
Colt Peacemaker P 0 J C 2d6+2 6 1 VR 35
Winchester Model 1866 Rif +1 N C 4d6 17 1 VR 75

"You mean to tell me he's a robot?"